#ifndef GHOSTPOT_H
#define GHOSTPOT_H

#include "Teapot.h"
#include <deque>

class Ghostpot: public Teapot
{
	public:
		Ghostpot(GLdouble x, GLdouble z, GLdouble h);
		~Ghostpot();
		
		void setX(GLdouble);
		void setZ(GLdouble);
		void setHeading(GLdouble);
		
		void drawGhost();
		
		void addData(GLdouble);
		void clearData();
		
	private:
		deque <GLdouble> ghostPlay;
		
};

#endif
